@startuml
sprite $network_locked [48x48/16] {
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}


!define MATERIAL_NETWORK_LOCKED(_alias) ENTITY(rectangle,black,network_locked,_alias,MATERIAL NETWORK_LOCKED)
!define MATERIAL_NETWORK_LOCKED(_alias, _label) ENTITY(rectangle,black,network_locked,_label, _alias,MATERIAL NETWORK_LOCKED)
!define MATERIAL_NETWORK_LOCKED(_alias, _label, _shape) ENTITY(_shape,black,network_locked,_label, _alias,MATERIAL NETWORK_LOCKED)
!define MATERIAL_NETWORK_LOCKED(_alias, _label, _shape, _color) ENTITY(_shape,_color,network_locked,_label, _alias,MATERIAL NETWORK_LOCKED)
skinparam folderBackgroundColor<<MATERIAL NETWORK_LOCKED>> White
@enduml